Commercial and Digital Art
Use your keen eye for detail and love of graphic arts to create logos, outdoor banners, signs, posters and more in a state of the art, realistic design studio. You will work with community partners developing real materials. When you graduate from Tech High you will not only have built your portfolio, but also your resume with industry certifications in Adobe Photoshop, Adobe InDesign, and Adobe Illustrator.
- Adobe Photoshop
- Adobe InDesign
- Adobe Illustrator
Commercial Art Technology 1
Commercial Art Technology 2
Commercial Art Technology 3
Commercial Art Technology 4
Commercial Art Technology 5
Commercial Art Technology 6
Commercial Art Technology 7
Commercial Art Technology 8
Our class is a full service advertising and graphic design studio offering services such as:
- Laser Engraving (dogtags, any wood items, plaques, glass, plastics, laptops)
- Vinyl Banners (of all sizes and colors. Indoor and outdoor)
- Vinyl decals and stickers in any sizes
- Logo design
- Business cards
- Fliers, posters, general signage, oversized banners
- Photo Retouching Services. (Color correct and repair torn, faded or worn photos)
- T-Shirt Design
Participation in Skills USA student organization and competition is available and encouraged.
Visit www.JuulArts.com for more full class and curriculum information.
Commercial Art Technology
8718010 - 80
1 to 4
9 - 12
1 Year Each Level
The purpose of this program is to prepare students for employment as artists and related workers, illustrators, commercial designers (SOC 27-1024). The course content includes the following: basic art skills; lettering skills; preparation of layouts and illustrations; preparation of camera ready paste-up; and development of specialized skills. The course content also includes training in communication, leadership, human relations and employability skills; and safe, efficient work practices. This program focuses on broad, transferable skills and stresses understanding and demonstration of the following elements of the Commercial Art industry; planning, management, finance, technical and product skills, underlying principles of technology, labor issues, community issues and health, safety, and environmental issues.